Jets test virtual-reality experience

gmf1369

Jack of All Trades
Big Fish
The Mod Squad
Jet Fanatics
Jets Global


Ryan Fitzpatrick is so close you could tug on the New York Jets quarterback's beard and wish him luck.
Better look out, or you'll be run over by some of those big offensive lineman making their way out to the field.
Well, not in reality, but virtual reality. It's all part of a unique experience—"Jets Virtual Sideline"—the team is working on giving to their fans through some cutting-edge technology.

"Man, it's cool," said fan Phil Dinhofer of Merrick, New York. "It's the wave of the future."
The Jets certainly think that's the case.

Using virtual reality technology from STRIVR Labs, the team conducted a beta test at MetLife Stadium during six home games so far this season. Wearing headphones and Oculus goggles, fans have a choice of six experiences: running out to the field with the team (the most popular); taking part in the coin toss; being on field for the national anthem; standing on the sideline during a touchdown catch by Brandon Marshall; participating in a Flight Crew performance; or being in the crowd for the J-E-T-S chant.
You get 360-degree views and the sounds are vivid, making you feel as though you're right in the middle of the action. It seems like something straight out of "Star Wars."

"Oh, it's great," a smiling Dinhofer said. "I was ready to join the cheerleaders and do the dance."
The Jets purchased the STRIVR technology in the spring and began using it during training camp for on-field drills. Several NFL and college teams have done the same, helping quarterbacks, in particular, train and improve performance by providing a complete field of vision from practices.

"The impetus was the football team," Jets President Neil Glat said. "But we always had in the back of our mind when the decision was made to buy it that we think there's a fan opportunity here as well."

The Jets began filming game day footage during preseason home games in August, using high-tech cameras in various spots.
"We kind of worked out the kinks using it for football and figuring out what are the best ways to shoot things and cut things and how fast we could turn it around," said Tim Tubito, the team's video director. "And then, it kind of opened up to where are the areas where we can use it on game day to really give the fans a different type of experience?"

The team ran its first test in MetLife Stadium's Commissioners Club during the home opener—and it was a hit. The Jets have also given sneak peeks to fans at other locations, including the Coaches Club during pregame.

"People's first reaction is just the coolness factor," said Seth Rabinowitz, the team's senior vice president of marketing and fan engagement. "You've never seen this before, so there's a 'wow' factor. We're still getting a lot of different feedback on what people really want. Do they want to do just a minute, just like a little thrill ride? Or, do they want to do a longer form?"

The team is exploring several options on how to most effectively use the technology before it officially rolls it out. The Jets want to completely learn what the technology can do from a fan experience standpoint, what operation issues are involved and what the fans like.
It could end up becoming a 10-minute attraction, something in the offseason for fans clamoring for football, used in various areas of the stadium before games—or, all of the above.

"I'd say the short-term vision is an enhancement to a segment of fans at the stadium," Glat said. "That's, to me, No. 1. No. 2 is probably something in and around the offseason. And then, we'll see where we go from there. To me, it's how do we make it better when you're coming out to the stadium?"

The technology is constantly evolving and could potentially someday be run on a hand-held device instead of a laptop.
"I think you'll see this a lot in the mainstream consumer marketplace, like video games and other things," Rabinowitz said. "You're going to start to see it very quickly and, by spring, it's going to be all the rage."

And, Jets fans will be able to reach out and—virtually—touch their favorite team.

"This is a walk-before-we-run thing because it's great for a handful of people to check out and get feedback," Glat said. "But if you really want to get hundreds and thousands of people through on game day and we're going to put our name on it, we want it to be really good."
 
F

flgreen

Guest
Jets Create Virtual-Reality For Fans

Jets Create Virtual-Reality For Fans

Rich Cimini
ESPN Staff Writer


Using virtual-reality technology, the Jets have created a "virtual sideline" for fans at home games. Fans get 360-degree views and vivid sounds of specific experiences, according to the Associated Press. They have six choices, including: Running out of the tunnel with the team, standing on the sideline during a Brandon Marshall TD catch and participating in the coin toss. All you do is wear headphones and Oculus goggles, and you're there.
 

Elias

The Invisible Man
Big Fish
Jet Fanatics
Jets Global
Wow, that sounds like it has potential to change the game experience
 
F

flgreen

Guest
Wow, that sounds like it has potential to change the game experience

Not to mention the benefit it will have in giving young QB's Virtual reps.

I posted a very long article about this sometime in the spring, and the Jets were one of 12 NFL teams that purchased this to help give QB's reps with different blitz packages for young QB's to read to help them understand the speed and complexity of NFL D's.

Coach sits off to the side with a lap top, dials up a blitz for a guy like Petty to read . For the QB it seems like a live game situation. he actually runs through the play, then talks to the coach about what he just saw, and how he reacted to it.

I'm hoping if used properly it will help accelerate Petty's learning curve.

Very cool stuff love to try it
 
Top